1. UI
- FGUI发布到Unity
- Tools -> Copy FGUIDesc
2. HybridCLR
- HybridCLR -> Generate -> All
- HybridCLR -> CopyAotDlls
- HybridCLR -> CompileDll -> ActiveBuildTarget (热更代码)
- HybridCLR -> CopyCodeDlls
3.打包ab
YooAsset -> AssetBundle Builder (热更AB)
YooAsset配置
- Build Version -> v100
- Build Mode -> 增量
- File Name Style -> Bundle Name
- Copy Buildin File Option -> None
3.Unity 打包
- Unity -> File -> BuildSettings -> Build
- 设置版本号
4. Xcode 打包
- Signing & Capabilities 设置证书包名
- 设置版本 Bundle version
- 测试包
- 删除支付
- UnityFramework 加入 StoreKit.framework
5. Android 打包
- Unity Player Settings 配置
- 版本号 Version
- 配置小版本号 VersionCode
- UISettingSystem 手动设置小版本号
- wang1234
- Unity -> File -> BuildSettings -> Build